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Begränsad tid Modeling and Animation Using Blender | 1:a upplagan

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Artikelnr: SK0097668-SE20260527-055838 Kategori: Etikett:

Beskrivning

Beskrivning

Discover the 3D-modeling and animation power of Blender 3D. This book starts with a brief introduction to Blender 3D including installation and the user interface. The following two chapters then introduce you to the upgraded tools in Blender 2.80 for 3D modeling, texturing, shading, and animation. The last chapter discusses the Blender game engine and all its core features.Along the way you’ll see why Blender 3D has proved its competency in UV unwrapping, texturing, raster graphic editing, rigging, sculpting, animating, motion graphics, and video editing through the years. Modeling and Animation Using Blender gives a thorough tour of Blender Eevee, covering its new features and how to make best use of them. After reading this book you will have the confidence to choose Blender for your next project.What You Will LearnMaster the features of Blender EeveeWork with modeling, animation, and much more using theupdated softwareUnderstand important concepts such as physics and particles Who This Book Is ForArt enthusiasts and professionals who want to learn Blender 3D. Blender 3D professionals who want to learn about the latest version would find the book useful. 

Om denna bok

Modeling and Animation Using Blender av Ezra Thess Mendoza Guevarra är en Danskt band bok med 295 sidor på Engelska. Detta är den 1:a upplagan som utgavs 2019 av Springer Nature.

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Produktinformation

Kategori:

Data & IT

Bandtyp:
Danskt band
Språk:
Engelska
ISBN:
9781484253397